Technical

A shared folder with AI prompts and code snippets

From workspace: Unreal Engine

Team: Main

Total snippets: 5

Unreal Engine

Technical

5 snippets

Add Second Player in Unreal

Guide to add a second player with shared camera in Unreal Engine.

To add a second player in Unreal Engine who uses a different pawn class and shares the same camera as player one without splitting the screen, follow these steps: 1. **Create a New Pawn Class**: Design a second pawn class for the second player...

Dynamic Wrinkle Map Creation

Guide to creating dynamic wrinkle maps for creatures in UE6.

Provide a detailed guide on how to create a dynamic wrinkle map for creatures in Unreal Engine 6. Include the necessary steps, tools, and techniques involved in the process.

Gradual Fiber Optic Refactor

Incrementally move fiber optic physical properties into a new class for Unreal Engine 5.

Refactor the existing Unreal Engine 5 component actor named `FPV_OpticFiberComponent` by gradually extracting its physical properties related to the fiber optic into a new separate class called `FPV_OpticFiber`. Begin this refactoring process by...

Hair Rigging Advice

Advice on rigging hair with physics in Blender vs. Unreal Engine 5.5

You are an expert in 3D modeling, rigging, and game engine workflows. The user has created a low poly human model and clothes in Blender. The clothes do not require physics simulation, but the hair does. The user wants to know how to rig the hair...

Integrate RPG into Shooter

Guide to merging Modern RPG features into Character Interaction Template.

Integrate the Modern RPG Bundle into the Character Interaction Third Person Shooter Template in Unreal Engine 5.4 using 100% blueprints. The goal is to create a hybrid system that combines features and functionality from both the Modern RPG and...

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